![diablo 2 median xl diablo 2 median xl](https://cdn.mos.cms.futurecdn.net/UuYkbbzRoVsGmQu6GYNb9n-1200-80.jpg)
As such, set items only spawn in the special level 121 areas. Unique items may drop anywhere in the game, whereas set items have been revamped completely - they are all sacred-type (and thus cannot be gambled) and considered to be equipment for high level characters only.
#Diablo 2 median xl mod
The mod features all-new special items, with 470+ uniques and 28 new sets. Sacred items also have their own uniques. They are also the only types of items which can be crafted, turned into honorific items, or be part of an item set. Sacred items are more powerful than the regular 6-tier quality items, but are hard to find and have high requirements. Finally, many animations have been speed-tweaked to encourage unusual weapons, so that not everyone from class X feels forced to use weapon type Y. There are also special items which are even stronger than these. Additionally, item stats have been rebalanced and reworked into six different quality tiers, each with better stats than the last. The items in the game have been improved upon - you will see far less useless stuff. On top of the 25 new superunique encounters and 21 special uberbosses, there are now special challenges for experienced players.
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Veteran players no longer need stand around bored doing endless boss runs. Naturally, they give you better rewards for slaying them. These are special monster spawns that feature enhanced versions of the monsters they are based on. You want a challenge, and Median XL delivers! Many of them have had extensive modifications to their appearances, animation, statistics, and skills.
![diablo 2 median xl diablo 2 median xl](http://media.blizzard.com/d3/media/screenshots/guide/global/world/intro.jpg)
They are more aggressive and dangerous compared to the original game's monsters.
![diablo 2 median xl diablo 2 median xl](https://media.moddb.com/images/downloads/1/16/15287/screenshot61.jpg)
Energy factor is a bonus multiplier that boosts spell damage the more energy you have.Ĭaster characters (druids, necromancers, sorceresses) cast their spells faster when using staves. In the mod, defence now matters, and block% on items has been greatly toned down - but you can still achieve good blocking by pumping dex heavily. In the classic game, max block (75%) was ridiculously easy to attain, while defence was hardly worth investing in (exarcebated by the running defence bug). Also, spell damage is now affected by energy ("energy synergy"). Rest assured, the skills have been playtested extensively - no more 75% useless skill trees and everyone from class X abusing skill Y. Each class now has 25 main skills, 3 uberskills, and 2 challenge reward skills. The mod features all-new skills for every class - every single skill and skill tree has been completely overhauled. Also, who remembers the bug in the original game where your entire defence stat was ignored when you run? Pretty bad, right? The bug hasn't been fixed, but this problem has been gotten around simply by increased walk speed. Plus, the maximum character level is now 120. The following is a rundown of the more visible changes in the game.Įach character class now gains life, mana, and stamina at different rates. It changes many features of the original game - basically, it revamps nearly everything. Median XL is a mod for Diablo 2: Lord of Destruction.